![]() The support from Feral Interactive for Rome Remastered has been a bit shaky since the launch, but this patch cements that they are at least willing to make changes and tweaks based on player feedback. RELATED: The Comedy Game Speaking Simulator Is Set To Release In January On Steam This includes stuff like swimming, better AI control (you can tell one faction to never attack another, for example), and religion. Some of the features of the two expansions, Barbarian Invasion and Alexander, are also being imported into the base-games files to make it easier for modders to play around with them. A lot of the modding caps have been lifted, which means modders can now more greatly tweak and change the game, with the new limit maxing out at over 4,000,000,000 for units, factions, resources, pretty much anything that can be changed in the game. I’ve been keeping my eye on the Steam Workshop in the hopes that someone has released a mod that brings back the old UI, but no luck yet. That being said, there is no option to revert the game to its original UI from the original Rome Total War. It’s a small change, but the sort of QoL update that can make a big difference. Navigating between settlements, armies, and different in-game events (like assassination, or merchant buyouts) now require fewer clicks than they did with the game’s launch. Most of the campaign and battle menus have been cleaned up, especially on the campaign map. RELATED: Obsidian Entertainment Claims It's Not A Crunch Studio Won't Be Forcing Long Hours For The Development Of The Outer Worlds ![]() This update brings a ton of improvements to UI and modding along with AI changes, audio fixes, localisation, and quality of life improvements.įind the full list on the Total War Blog: /yOw1RqfoS1 Patch 2.0.2 for ROME REMASTERED is now available on the Beta branch. RELATED: The Strategy Game Empire Of Sin Is Set To Release On December 1st Hopefully, this patch addresses some of these issues. Some loved the new changes, whereas others thought the menus were clunky and hard to use. Sounds cool already, but who can you play as, you might ask? Well, these beautiful, crazy bastards have gone way above and beyond to bring us THIRTY distinct leaders (some being alternates for the same civ), including Ashurbanipal of Assyria, Sargon of Akkad, Hannibal of Carthage, Hatshepsut of Egypt, Arminius of Germania, Boudica of the Iceni, Zenobia of Palmyra, Leonidas of Sparta, Helen and Hector of Troy, four new Roman emperors, and reworked versions of some vanilla favorites like Pericles, Qin Shi Huang, and Chandragupta.Since April, work on Total War: Rome Remastered has been slow and steady from Feral Interactive, but this newest patch (currently playable in beta) makes some extensive changes to modding and fixes some of the problems with the game’s UI.įeral’s recreation of Rome Total War was faithful and well-executed, but if there was one sore point from fans of the original game, it was the changes to the UI. This sharper focus allows Anno Domini to model things that would normally be outside the scope of a Civ game, including new Historical Moments and new government types. It basically takes Civ 6’s gameplay and zooms way in on the Ancient and Classical eras "from the Dawn of Time to the fall of Rome," keeping the same game pace and roughly the same number of civics and technologies to unlock. ![]() ![]() This is one of the most involved mods I’ve ever seen.
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